In the Ludum Dare 47 2020 game jam we had 72 hours to create a game from scratch with the theme of, "stuck in a loop". I created all of the assets, code, and visual effects for my submission during the 72 hours.
                I designed, developed and deployed multiplayer, web-based game using Node.js, Socket.io, and HTML 5 Canvas. I configured AWS ECS to host a cluster of server instances in Docker containers along with creating an automated build and zero downtime deployment pipeline from GitHub to AWS. Traffic monitoring and revenue generation are done through Google Analytics, and Google Adsense respectively. This game took over a year to produce and has almost 200,000 pageviews since it’s initial release in October of 2018.
                Steam VR
            
                GitHub
            
                WordPress
            
                C#
            
                C++
            
                Node.js
            
                Steam
            
                Amazon Web Services